God Of War Creative Director Opposes Loot Boxes “For Now, Atleast”
Last week will be more remembered for the controversy with the progression system of the new Star Wars Battlefront II that by the launch of the game itself, and is that there have been three changes in the policy of unlocking content in the EA title in a matter of a few days.
The loot boxes have come to stay, but not all studios are in favor of its massive implementation; one of them is Cory Barlog, from Santa Monica, which has shown Kratos destroying a loot box with the GIF posted below.
The creative director of the new God of War does not seem to like the task of introducing microtransactions in the new adventure of Kratos on PlayStation 4, or at least not for now, as he describes in his message almost interpreting it as if it were not something that depended entirely on him.
“Take that Loot Boxes!!! (for now, at least),” says Barlog on Twitter.
Cory Barlog himself, already in the past, was contrary to the closure of Visceral Games, so it is not the first time that it manifests contrary to an Electronic Arts policy.
It is possible that during the PlayStation Experience to be held from 9 to 11 December, we will see more material from Kratos’ new expertise.
The critics of this aspects have caused Electronic Arts to temporarily disable microtransactions in Star Wars Battlefront II until obtaining a less aggressive mechanics for the players.
Take that Loot Boxes!!! (for now, at least) pic.twitter.com/P5ecbjVIqN
— Cory Barlog (@corybarlog) November 17, 2017