Today, Call of Duty: WWII has been finally released, the new episode of Activision that returns to its origins and brings us back to the Second World War.
Predictably, millions of players have assailed the servers, which apparently did not fit. The launch was gradual, as the first players to access were the Australian and New Zealanders. As soon as the title came into play to the American continent, and later the to the Europeans, some players have reported that they are receiving an error code 103295 as soon as they try to access the game’s online services.
Judging by the reports that are appearing on the web, the problem seems to be occurring on all platforms on which the game is available, without any distinction.
Actually, it seems that the problem is not with the game, but the servers, as it is dealing with several titles in the series, as revealed by Activision’s official technical support (find all the Tweet at the bottom of the news).
There is currently no valid solution, and Activision has simply stated that it is a “connectivity issue” and they are investigating the problem. It is probably just a matter of overcrowding the server, but we hope that it will be resolved as soon as possible.
Call of Duty: WWII, developed by Sledgehammer Games, is available from today on PlayStation 4, Xbox One, and PC.
On the contrary, are you able to play this game online or getting the same error code?
We are aware of connectivity issues with WWII and are working on a solution now, we appreciate your patience.
— Activision Support (@ATVIAssist) November 3, 2017
Some players are currently experiencing connectivity issues across multiple Call of Duty titles. We’re actively working to resolve ASAP.
— Activision Support (@ATVIAssist) November 3, 2017
We are aware of connectivity issues with Call of Duty titles and are working on a solution now, we appreciate your patience.
— Activision Support (@ATVIAssist) November 3, 2017