Pete Hines, vice president of Bethesda, has talked about the reasons that led to the cancellation of Prey 2 before the saga was rescued to perform a restart by Arkane Studios.
“At some stage in Prey 2’s development, we had to say, ‘Look, this is not going to get there and we don’t have a good path going forward, so we’re just going to have to call a spade a spade and say this isn’t going to proceed anymore,’” Hines explained.
Thus, the company turned to Arkane Studios (creators of Dishonored) to conduct a new set of Prey from scratch, as they felt they needed to start the project from the beginning: “What they’re (Arkane) working on has nothing to do with the other stuff that has preceded it. They had no involvement in Prey 2 whatsoever. And that game has nothing to do with what they’re making.”
Prey is expected for 2017 on PlayStation 4, Xbox One and PC. This is a restart of the saga by Bethesda after Prey 2 was canceled in 2014. The title offers an adventure and science fiction in first-person shooter in which we have different powers at our disposal.